add_Disposed |
DISPID (Dispatch ID):
For more information, see add_Disposed in .NET Reference. |
BeginInit | Signals the object that initialization is starting.
DISPID (Dispatch ID):
For more information, see BeginInit in .NET Reference. |
Clone | Creates a new object that is a copy of the current instance.
DISPID (Dispatch ID):
For more information, see Clone in .NET Reference. |
Dispose |
DISPID (Dispatch ID):
For more information, see Dispose in .NET Reference. |
EndInit | Signals the object that initialization is complete.
DISPID (Dispatch ID):
For more information, see EndInit in .NET Reference. |
Equals | Determines whether the specified object is equal to the current object.
DISPID (Dispatch ID):
For more information, see Equals in .NET Reference. |
GetHashCode | Returns a hash code for the current object.
DISPID (Dispatch ID):
For more information, see GetHashCode in .NET Reference. |
GetObjectData |
DISPID (Dispatch ID):
For more information, see GetObjectData in .NET Reference. |
GetService | Gets the service object of the specified type.
DISPID (Dispatch ID):
For more information, see GetService in .NET Reference. |
GetServiceByName | Gets the service object of the specified type, given by type name.
DISPID (Dispatch ID):
For more information, see GetServiceByName in .NET Reference. |
GetType | Gets the Type of the current instance.
DISPID (Dispatch ID):
For more information, see GetType in .NET Reference. |
remove_Disposed |
DISPID (Dispatch ID):
For more information, see remove_Disposed in .NET Reference. |
ValueEquals | Determines whether this instance has the same value as a given other instance.
DISPID (Dispatch ID):
For more information, see ValueEquals in .NET Reference. |