Public Methods
Clone | Creates a new object that is a copy of the current instance.
DISPID (Dispatch ID):
For more information, see Clone in .NET Reference. |
Equals | Determines whether the specified object is equal to the current object.
DISPID (Dispatch ID):
For more information, see Equals in .NET Reference. |
GetHashCode | Returns a hash code for the current object.
DISPID (Dispatch ID):
For more information, see GetHashCode in .NET Reference. |
GetObjectData |
DISPID (Dispatch ID):
For more information, see GetObjectData in .NET Reference. |
GetType | Gets the Type of the current instance.
DISPID (Dispatch ID):
For more information, see GetType in .NET Reference. |
Public Properties
ConnectedState | Statistics for the Connected state.
DISPID (Dispatch ID):
For more information, see ConnectedState in .NET Reference. |
ConnectingState | Statistics for the Connecting state.
DISPID (Dispatch ID):
For more information, see ConnectingState in .NET Reference. |
CurrentConnectionAttemptCount | Number of transitions into the Connecting state, zeroed upon leaving the Connected state.
DISPID (Dispatch ID):
For more information, see CurrentConnectionAttemptCount in .NET Reference. |
DisconnectedState | Statistics for the Disconnected state.
DISPID (Dispatch ID):
For more information, see DisconnectedState in .NET Reference. |
DisconnectingState | Statistics for the Disconnecting state.
DISPID (Dispatch ID):
For more information, see DisconnectingState in .NET Reference. |
DisplayString | The display string for the current object.
DISPID (Dispatch ID): 0
For more information, see ToString in .NET Reference. |
StateDictionary | A dictionary of statistics objects for the various connected condition states, keyed by the state name.
DISPID (Dispatch ID):
For more information, see StateDictionary in .NET Reference. |
ToString | Returns a string that represents the current object.
DISPID (Dispatch ID):
For more information, see ToString in .NET Reference. |
UnconnectedState | Statistics for the Unconnected state (represents a state other than Connected).
DISPID (Dispatch ID):
For more information, see UnconnectedState in .NET Reference. |
See Also