Name | Description | |
---|---|---|
UAMappingContext Constructor | Overloaded. |
The following tables list the members exposed by UAMappingContext.
Name | Description | |
---|---|---|
UAMappingContext Constructor | Overloaded. |
Name | Description | |
---|---|---|
DefaultNamespaceUri | Default namespace URI, used when no namespace is specified in browse path elements or node Ids. | |
DefaultNamespaceUriString | Default namespace URI string, used when no namespace is specified in browse path elements or node Ids. | |
EndpointDescriptor | The OPC-UA server (endpoint) involved in the operation. | |
MonitoringParameters | An object containing monitoring parameters, such as uch as the sampling interval, and optional data change filter. | |
NodeDescriptor | The descriptor of the OPC-UA node involved in the operation. | |
NodeIdTemplateString | The template string for OPC node IDs. | |
ParentMapping | The parent mapping. (Inherited from OpcLabs.BaseLib.LiveMapping.AbstractMappingContext) | |
ReadParameters | The read parameters (such as data source or value age). | |
SubscriptionParameters | An object containing subscription parameters, such as the publishing interval. |
Name | Description | |
---|---|---|
ApplyMemberMappingDefinition | Overridden. Applies information from a given member mapping definition into this mapping context. | |
ApplyTypeMappingDefinition | Overridden. Applies information from a given type mapping definition into this mapping context. | |
Clone | Overridden. | |
Equals | Overloaded. Overridden. Determines whether the current object is the same as other object. | |
GetHashCode | Overridden. | |
GetType | Gets the System.Type of the current instance. (Inherited from object) | |
ToString | Returns a string that represents the current object. (Inherited from object) |
Name | Description | |
---|---|---|
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from object) | |
MemberwiseClone | Creates a shallow copy of the current System.Object. (Inherited from object) |
Name | Description | |
---|---|---|
SetState<TNode> | Sets the arbitrary object associated with the node. |
Equality | Determines whether the two objects are equal. |
Inequality | Determines whether the two objects are not equal. |