The following tables list the members exposed by UAEndpointAttribute.
Public Constructors
Public Fields
Public Properties
Public Methods
| Name | Description |
| Equals | Returns a value that indicates whether this instance is equal to a specified object. (Inherited from System.Attribute) |
| GetHashCode | Returns the hash code for this instance. (Inherited from System.Attribute) |
| GetType | Gets the System.Type of the current instance. (Inherited from object) |
| IsDefaultAttribute | When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from System.Attribute) |
| Match | When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from System.Attribute) |
| ToString | Returns a string that represents the current object. (Inherited from object) |
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Protected Methods
| Name | Description |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from object) |
| MemberwiseClone | Creates a shallow copy of the current System.Object. (Inherited from object) |
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Extension Methods
| Name | Description |
| SetState<TNode> | Sets the arbitrary object associated with the node. |
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See Also