| Name | Description | |
|---|---|---|
![]()  | UAAttributeDataPayload<TValue> Constructor | Overloaded. | 
            The following tables list the members exposed by UAAttributeDataPayload<TValue>.
| Name | Description | |
|---|---|---|
![]()  | UAAttributeDataPayload<TValue> Constructor | Overloaded. | 
| Name | Description | |
|---|---|---|
![]()  | ServerTimestamp | The server timestamp associated with the value. | 
![]()  | SourceTimestamp | The source timestamp associated with the value. | 
![]()  | Status | The status code associated with the value. | 
![]()  | Value | The value of attribute data. | 
| Name | Description | |
|---|---|---|
![]()  | Equals | Overloaded. Overridden. Determines whether the specified System.Object is equal to the current object. | 
![]() ![]()  | FromUAAttributeData | Converts an OPC-UA attribute value, together with status code and timestamps, to an event payload. | 
![]()  | GetHashCode | Overridden. Serves as a hash function for a particular type. | 
![]()  | GetType | Gets the System.Type of the current instance. (Inherited from object) | 
![]()  | ToString | Overridden. | 
| Name | Description | |
|---|---|---|
![]()  | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from object) | 
![]()  | MemberwiseClone | Creates a shallow copy of the current System.Object. (Inherited from object) | 
| Name | Description | |
|---|---|---|
![]()  | SetState<TNode> | Sets the arbitrary object associated with the node. | 
  Equality  | Determines whether the two objects are equal. | 
  Implicit Type Conversion  | Converts an OPC-UA attribute value, together with status code and timestamps, to an event payload. | 
  Inequality  | Determines whether the two objects are not equal. |