Name | Description | |
---|---|---|
AENotificationObservable Constructor | Overloaded. Create a new instance of the OPC-A&E notification observable. |
The following tables list the members exposed by AENotificationObservable.
Name | Description | |
---|---|---|
AENotificationObservable Constructor | Overloaded. Create a new instance of the OPC-A&E notification observable. |
Name | Description | |
---|---|---|
AliasProvider | The alias provider to be used for resolving aliases by this reactive object. (Inherited from OpcLabs.EasyOpc.AlarmsAndEvents.Reactive.AEReactive) | |
Arguments | The OPC events to be observed. | |
ClientSelector | The selector of the client object that is used for OPC Alarms&Events operations. (Inherited from OpcLabs.EasyOpc.AlarmsAndEvents.Reactive.AEReactive) |
Name | Description | |
---|---|---|
Clone | Overridden. | |
Create | Overloaded. Creates a new notification observable for OPC events given by OpcLabs.EasyOpc.AlarmsAndEvents.OperationModel.AEEventsSubscriptionArguments object. | |
Equals | Overloaded. Overridden. Infrastructure. | |
GetHashCode | Overridden. | |
GetObjectData | Overridden. | |
GetSchema | (Inherited from OpcLabs.BaseLib.Info) | |
GetType | Gets the System.Type of the current instance. (Inherited from object) | |
ReadXml | (Inherited from OpcLabs.BaseLib.Info) | |
Subscribe | ||
ToString | (Inherited from OpcLabs.BaseLib.Info) | |
WriteXml | (Inherited from OpcLabs.BaseLib.Info) |
Name | Description | |
---|---|---|
CreateEventsSubscriptionArguments | Infrastructure. | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from object) | |
MemberwiseClone | Creates a shallow copy of the current System.Object. (Inherited from object) | |
ObtainClient | Obtains a client object to be used by this reactive object. (Inherited from OpcLabs.EasyOpc.AlarmsAndEvents.Reactive.AEReactive) | |
ReadXmlElement | Overridden. Infrastructure. | |
WriteXmlElement | Overridden. Infrastructure. |
Name | Description | |
---|---|---|
SetState<TNode> | Sets the arbitrary object associated with the node. |
Equality | Determines whether the two objects are equal. |
Inequality | Determines whether the two objects are not equal. |