The following tables list the members exposed by IEasyUAClientExtension2.
            
            
            
            
            
            Public Fields
            
            
            
            
            
            
            
            Public Methods
|   | Name | Description | 
   | BrowseTree | Overloaded. Allows to traverse through OPC UA address space nodes under the specified node, using given browse arguments.   | 
  | Equals |  (Inherited from object) | 
  | GetHashCode | Serves as the default hash function. (Inherited from object) | 
  | GetType | Gets the System.Type of the current instance. (Inherited from object) | 
   | ReadDataType | Overloaded. Reads a value of DataType attribute of a node. If successful, the method returns the actual value of OPC attribute requested.
 This method also checks whether the returned value is not a reference, and is indeed of the OpcLabs.EasyOpc.UA.AddressSpace.UANodeId type. The returned value is therefore always a valid OpcLabs.EasyOpc.UA.AddressSpace.UANodeId.    | 
   | ReadDisplayName | Overloaded. Reads a value of DisplayName attribute of a node. If successful, the method returns the actual value of OPC attribute requested.
 This method also checks whether the returned value is not a reference, and is indeed of the System.String type. The returned value is therefore always a valid System.String.    | 
   | ReadMultipleDataTypes | Reads value of DataType attribute of multiple nodes, using array of argument objects as an input.   | 
   | ReadMultipleDisplayNames | Reads value of DisplayName attribute of multiple nodes, using array of argument objects as an input.   | 
   | ReadMultipleNodeClasses | Reads value of NodeClass attribute of multiple nodes, using array of argument objects as an input.   | 
   | ReadMultipleNodeIds | Reads value of NodeId attribute of multiple nodes, using array of argument objects as an input.   | 
   | ReadNodeClass | Overloaded. Reads a value of NodeClass attribute of a node. If successful, the method returns the actual value of OPC attribute requested.
 This method also checks whether the returned value is not a reference, and is indeed of the OpcLabs.EasyOpc.UA.AddressSpace.UANodeClass type. The returned value is therefore always a valid OpcLabs.EasyOpc.UA.AddressSpace.UANodeClass.    | 
   | ReadNodeId | Overloaded. Reads a value of NodeId attribute of a node. If successful, the method returns the actual value of OPC attribute requested.
 This method also checks whether the returned value is not a reference, and is indeed of the OpcLabs.EasyOpc.UA.AddressSpace.UANodeId type. The returned value is therefore always a valid OpcLabs.EasyOpc.UA.AddressSpace.UANodeId.    | 
   | RetrieveAllDataTypes | Overloaded. Retrieves all datatype subtypes.
 The starting node is included as the first element in the result value.    | 
   | TestEndpoint | Tests whether an operational connection can be established to the specified endpoint of an OPC UA server.   | 
  | ToString | Returns a string that represents the current object. (Inherited from object) | 
   | WaitForMultiple | Overloaded. Waits until the attributes satisfy the given conditions.
 The WaitForMultiple methods subscribe to the specified nodes&attributes, and monitor their data until the predicates specified for each item become true, or the alloted time elapses.    | 
   | WaitForMultipleValues | Overloaded. Waits while the attributes are above the given maximum status severity.
 The WaitForMultipleValues subscribes to the specified OPC-UA nodes&attributes, and monitor their data until they have at most the status severity specified for each item, an error occurs, or the alloted time elapses.    | 
   | WaitForValue | Overloaded. Waits until the specified attribute becomes "good".
 The WaitForValue methods subscribe to the specified node&attribute, and monitor its data until it has "good" status severity, an error occurs, or the alloted time elapses.    | 
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            Protected Methods
|   | Name | Description | 
  | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from object) | 
  | MemberwiseClone | Creates a shallow copy of the current System.Object. (Inherited from object) | 
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            Extension Methods
|   | Name | Description | 
  | SetState<TNode> | Sets the arbitrary object associated with the node. | 
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            See Also