Name | Description | |
---|---|---|
![]() | AENodeArguments Constructor | Overloaded. Initializes a new instance of the class. |
The following tables list the members exposed by AENodeArguments.
Name | Description | |
---|---|---|
![]() | AENodeArguments Constructor | Overloaded. Initializes a new instance of the class. |
Name | Description | |
---|---|---|
![]() ![]() | DefaultNodeDescriptor | Default node descriptor. |
![]() ![]() | DefaultServerDescriptor | Default server descriptor. |
![]() | NodeDescriptor | A descriptor of a node in a server's address space. |
![]() | ServerDescriptor | Contains the server descriptor, i.e. the data defining a connection to the OPC-A&E Server. |
![]() | State | Gets or sets the arbitrary object associated with the operation. (Inherited from OpcLabs.BaseLib.OperationModel.OperationArguments) |
Name | Description | |
---|---|---|
![]() | Clone | Overridden. |
![]() | Equals | Overloaded. Overridden. Determines whether this object is equal to the other. |
![]() | GetHashCode | Overridden. |
![]() | GetObjectData | Overridden. |
![]() | GetSchema | (Inherited from OpcLabs.BaseLib.Info) |
![]() | GetType | Gets the System.Type of the current instance. (Inherited from object) |
![]() | MemberwiseClone | Creates a new object that is a memberwise copy of the current instance. (Inherited from OpcLabs.BaseLib.OperationModel.OperationArguments) |
![]() | ReadXml | (Inherited from OpcLabs.BaseLib.Info) |
![]() | SetState | Sets the arbitrary object associated with the operation. (Inherited from OpcLabs.BaseLib.OperationModel.OperationArguments) |
![]() | ToString | Overridden. |
![]() | WriteXml | (Inherited from OpcLabs.BaseLib.Info) |
Name | Description | |
---|---|---|
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from object) |
![]() | ReadXmlElement | Overridden. Infrastructure. |
![]() | WriteXmlElement | Overridden. Infrastructure. |
Name | Description | |
---|---|---|
![]() | SetState<TNode> | Sets the arbitrary object associated with the node. |
![]() | Determines whether the two objects are equal. |
![]() | Determines whether the two objects are not equal. |